ShinMinamata MON 2005 |
Architecture by a “Form Generation + Structural Optimization” program |
Following the completion of the Kyushu Shinkansen ShinMinamata Station, the author was commissioned by the city of Minamata to design and built a monument for the plaza in front of the station. Two purposes were involved. One was to design an object to express the ShinMinamata Station, the new gateway to the city of Minamata. The other was to generate the object by a program that integrates form generation and structural mechanics. The result, “ShinMinamata MON”, is probably the first architecture in the world to be produced by a “form generation + structural optimization (aptimization)” program. ( 'MON' means the 'gate' in Japanese ) The generation of architecture by a program that solves specified criteria was achieved by a previous program in the “INDUCTION DESIGN” series: the WEB FRAME program used to design Subway Station / IIDABASHI (2000). Two issues remained to be addressed by successors to that program. To clarify that objective, this program does not deal with any materials except structural members. The whole is a “pure” structure. The program allows the designer to apply loads at any point, in addition to wind load and dead load. The program can also handle curved surfaces, but in view of the image of the monument as a gate it was decided to use a combination of flat surfaces for the actual structure. |
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Convergent evolution: Similarity of mechanisms, not an imitation of form |
The overall shape of the “ShinMinamata MON” may look like a grove of trees. Nevertheless, the overall impression is close to trees. Of course none of these things are imitations of tree branches. It could be said that the “ShinMinamata MON” arrived at a form like plants and bone structure through a kind of convergent evolution. |
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Principles of evaluation: How to produce good things ? |
What is better: Consistently obtaining solutions that meet the conditions / relieving the constraints on imagination |
What is the significance of generating this structure programmatically ? The same kind of shape could be drawn by hand, and it would also be possible to assemble a structure of members with different thicknesses by calculation. The actual structure could have been designed even without a program like “KeiRiki”. Of course, you don’t need a program if all you want is build a shape that you happen to like. But suppose that you must meet certain conditions. Suppose that the aperture ratio of the whole must be below a certain value because of wind load. Suppose that there are limits to the length of structural members, or limits to the angles at which branching members can be welded. This is the normal process of design. It is very rare that the ultimate solution to meet all of the conditions that are imposed on architecture appears from the start. The benefit of using a program is that that it allows you to obtain the kind of solution you want, while at the same time solving the conditions. Instead of trying to unravel a tangled ball of string, until it seems to be too much for one head to understand, humans can (or should be able to) devote their energy to tasks on a higher dimension. The question is, what are those tasks on a higher dimension ? |
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